5 Simple Ways To Win The Game Of Backgammon

January 24th, 2009 at 06:13pm Under Uncategorized

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The best way to play backgammon is similar to tennis: it should be played in games, points, sets, matches and tournaments. A player wins one or more points by winning a game, and wins a set by winning a predetermined number of points. The recommended set size is seven points. The first player who obtains seven or more points wins the set. This allows a match to consist of several sets, increase strategy and reduces the element of luck and impact of an unfortunate game. Whether played for money, glory, or love of the game, all of the elements and strategy of backgammon come into play and are important, including the doubling cube and roll over. If the game is played for a given amount of money for each point, most of the strategy will come into play. (more…)

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What You Get From A PSP: Sony PSP Features Reviewed

January 24th, 2009 at 05:13pm Under Uncategorized

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You can throw anything to the Sony Playstation Portable and chances are its going to play. But what are Sony Playstation Portable features? Is it worth its price? These are some of the main features available on the Sony playstation Portable

Gaming is what Sony Playstation Portable is all about. The large screen measuring 4.3 inch wide screen give ample view of the s you play with crisp 16.77 millioin colors. In other word, the screen of your Playstation Portable is as big as the whole iPod! For a handheld gaming console, the PSP crisp display is a sight to behold, no pun intended. (more…)

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The Answer To 2.8 Downgrade PSP

January 24th, 2009 at 04:13pm Under Uncategorized

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This year the PSP has been booming and is probably one of the most sought after and popular items. Almost every r on the planet wants one, not surprisingly, since the PSP is probably the best portable gaming station today, especially for its impressive graphics, sound and almost unlimited possibilities.

But your PSP can also be a headache. If you upgraded your PSP or have recently bought one, your firmware version will surely give compatibility problems. I bet many of your s and movies are not playing right or maybe not even playing at all! Didn’t you buy your PSP to enjoy s and movies after all?

Fact is, high firmware versions equals compatibility trouble for most PSP users. Certainly, after purchasing a device that costs a couple hundred dollars, this is not the way things should work! Compatibility problems will make you want to throw your PSP device away or simply forget about it. Following a 2.8 Downgrade PSP guide or video tutorial, you will be able to 2.8 downgrade PSP devices back to their original state, and your headache will be gone for once and for all!

Certainly, upgrading is not the best thing one can do with a PSP. One thinks it will be an upgrade, but it really is not. Many s will not work again, and you will get tired of trying and looking for information.

After following simple instructions for 2.8 Downgrade PSP, any PSP can be brought back to it’s original state and saved from landing in the garbage can! It can also be re-upgraded and downgraded as many times as you wish in less than 10 minutes.

William Reed owns an independent telesrvices company in St Louis MO and is also a part-time video tester. AVOID THROWING YOUR PSP IN THE GARBAGE 2.8 DOWNGRADE PSP BY CLICKING HERE!

Author: William Reed
Keywords: 2.8 downgrade psp, 2.6 downgrade psp, 2.80 downgrade psp, 2.71 downgrade psp, 2.81 downgrade psp
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Learning The Backgammon Rules In 10 Minutes

January 24th, 2009 at 04:13pm Under Uncategorized

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Backgammon rules are short, simple and easy to remember. You will need no more than ten minutes to understand these rules. It is essential that you have a basic idea of the rules before you learn the mechanics and different strategies of the game. The backgammon rules are divided into: The Game, The Rolls, The Play and Scoring. (more…)

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Ensuring That You Have The Upper Hand In Backgammon Tournaments

January 24th, 2009 at 03:13pm Under Uncategorized

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Backgammon tournaments are very common and you may well like to play in some of them. To survive and do well, you will need to modify some of your normal methods of play.

There are many different types of tournaments, but if the number of entrants is more than a handful the only practical type of tournament is a knockout, or elimination tournament. Most of the tournaments you enter will be of this type, so it is the adjustments required for this form that we examine here. (more…)

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The Fascinating History Of Backgammon

January 24th, 2009 at 02:13pm Under Uncategorized

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Backgammon has a long fascinating history of more than 5000 years, making it one of the oldest games in civilization. The earliest backgammon board, from an early version of the game, was found circa 3000 B.C. in the royal cemetery in Ur of the Chaldees in southern Mesopotamia(now called Iraq), the birthplace of Abraham.

The game has been played around the world and throughout recorded history. A form of the game was enjoyed by the Egyptian Pharoahs; boards dating from 1500 B.C. were found in King Tut’s tomb. Wall paintingsin many Egyptian tombs portray people playing the game, indicating that it was played by the common people as well as the Pharaohs. A thousand years later, the Greeks were playing a form of the game. Homer, Sophocles, and Plato mention the game in their works. In Rome, the game long remained one of the most popular among the patricians. Emperor Claudius reportedly wrote a book on backgammon.

The excavators of Pompeii found a backgammon table in the courtyard of almost every villa. Various early versions of the game were popular in Britain, dating from the Crusades. It has always been a favourite game of the English. It is believed that the current form of the game evolved in the tenth century. Backgammon has been played in the United States since the seventeenth century.

However, the doubling cube was only introduced to the game in the early 1920s by an anonymous genius. This greatly enhanced the quality of backgammon and increased its popularity in the United States. The game had another surge of interest in the 1970s, but has waned in popularity in recent years due primarily to the advent of video and computer games.

When backgammon is played with the right people and strategy, it can be a very fascinating and addictive game for everybody. Hopefully, interest in this ancient game will increase in the near future. Perhaps, if more people discover the real game of backgammon, it will regain the popularity that it deserves.

For more information on the playing backgammon online, learning backgammon rules or getting backgammon board, please visit the following website: Backgammon Guide

Skyjoe. All rights reserved. This article may be freely distributed as long as it remains unaltered and the copyright notice is intact. No alteration is allowed without express written permission from the author.

Author: Sky Joe
Keywords: Backgammon, Backgammon Board, Backgammon Chips, Backgammon Online, Backgammon Clubs, Backgammon Rule
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The Video Game Tester

January 24th, 2009 at 02:13pm Under Uncategorized

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The role of the video tester in development primarily involves analyzing video and/or computer software to document software defects as part of a quality control process. Its a dream job for rs. Being a video tester is a highly technical field requiring gaming expertise, diagnostic competence, and the ability to endure long hours.

Software can take from one to three years to develop. The video tester enters in later in the development process. Sometimes he or she enters from halfway to eighty percent into development (it starts this late because there is nothing to test) They get new builds from the developers on a schedule (daily/weekly) and each version must be uniquely identified in order to map version errors.

The video tester gets a version and they begin playing the . Then they must carefully uncover and note any errors. Then they are expected to uncover bugs, art glitches, logic errors, and level bugs. When a video tester is documenting his finds he will document it in writing. Sometimes they have a harder time documenting the finds. It may take them several paragraphs to describe so a developer can find the glitch. On larger software with video testers they must first determine whether the bug has already been reported by another tester before they can log the glitches. Then when a glitch has been reported as corrected, the video tester has to return and verify the fix works.

Testing for the video tester can sometimes become arduous as the tester deadlines grow closer. There comes what is commonly referred to as crunch time where developers, designers, programmers and artist work twelve to fourteen hour days and the tester must work just as hard. At this point the tester will be testing late-added features and content. Sometimes while this is happening staff members from other departments of the company may contribute and help the video tester by testing themselves. This helps handle the large workload. All of this works in harmony as the is brought into fruition. The video tester is just as important as the other staff members at the company.

Many of the console manufacturers like Sony, Microsoft and Nintendo, will require from the video tester, video tapes of software play. This is something they ask for when they agree to publish the software. These videotapes are usually arranged and created by the video tester. This is yet another bonus for the video company that hires the video tester. Once again, the video tester plays a very important role. Without the video tester it would be sufficiently difficult for a software company to complete the creation, production, and publication of a video . The video tester is integral to these processes. Many companies are looking to hire the video tester but there are few ways for outsiders of the industry to participate as a video tester. If you or someone you know are interested in video testing read the authors bio for a link to one of the best options for becoming a video tester.

Author Bio: C. Hopkins is a college professor living in Dayton, Ohio. He is an avid r and spends his summers away from school being a video tester for Microsoft, Sony, and Nintendo. He is using the money he makes from being a tester to build a giant arcade for his hometown of Dayton so everyone can enjoy video s. He also recommends The Game Tester Guide www.hardworkingcommunications.com/html/untitled24.html for anyone who wants to be a tester. C. says it is by far the easiest way to get your foot in the door of the industry and secure a job as a tester.

Author: C. Hopkins
Keywords: video tester
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Playing the Different Variants of Backgammon

January 24th, 2009 at 02:13pm Under Uncategorized

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If you are a frequent player of backgammon, the different variants of the game should not be unfamiliar to you. There are a few backgammon variants but only the roll-over is commonly used. The roll-over is actually a variant that was introduced by Richard Frey in 1960s.

The roll-over is used often because it adds strategy, reduces the element of luck and reduce frustration. It also provides additional interest and excitement to the game. However, it should be limited to one for each player each game and must be agreed upon by all players or the tournament director before it is adopted in a session. Apart from the roll-over, there are other variants such as chouette, opening roll and the beaver. They are explained in greater detail in this article.

Roll-Over Once during the game, each player can decide either to roll again or to have his opponent roll again. A player must decide to roll again before he picks up his dice; that is, before he completes his turn. A player can wait until his opponent completes his turn (seeing how he moves) before deciding to have the opponent roll again. The opponent cannot double before rolling again; he must wait until the next turn to double. Each player starts each game with a roll-over marker and removes it from the board when he exercises his roll-over option.

Chouette In a chouette, one person plays against two or more people. A chouette can be interesting and sociable. If there are four or more players, a mini-contest can be conducted in which the players paired up to play one against one in each round instead of playing a chouette. If a chouette is appropriate, one person, who is in the box, plays against the other two. One person of the two-player team is the captain. The players of the two-player team jointly decide their moves and roll-over usage. If they cannot agree, the captain makes the decision.

The best way to play a chouette is to play a three-set match where the players rotate each set. Each player is the individual player(in the box), the captain, and the teammate for one set. Each player of the two-player team receives the points that they win in the set. The player that wins the most points in the three sets is the winner of the match.

Opening Roll In this variant, the opening roll, where each player rolls one of his dice, merely determines which player starts first. The player that wins the opening roll then rolls both of his dice to make his first move. In some uses of this variant, the player that wins the first turn can choose to play that roll or roll both of his dice. This allows the possibility of doubles for the first moves of the games and gives the player that wins the added advantage.

Beaver For this variant, the player that is doubled can accept, redouble and retain possession of the cube, if he does so before the doubling player rolls. The beaver doesn’t make sense for players who know the proper double strategy because a player should normally have more than a 70% chance of winning the game to double. The doubled player would be crazy to redouble with less than a 30% chance of winning the game.

For more information on the playing backgammon online, learning backgammon rules or joining backgammon clubs, please visit the following website: Backgammon Guide

Skyjoe. All rights reserved. This article may be freely distributed as long as it remains unaltered and the copyright notice is intact. No alteration is allowed without express written permission from the author.

Author: Sky Joe
Keywords: Backgammon, Backgammon Board, Backgammon Chips, Backgammon Online, Backgammon Clubs, Backgammon Rule
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A Battlefield 2 Player’s Review of Battlefield 2142

January 24th, 2009 at 02:13pm Under Uncategorized

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A Battlefield 2 players review of Battlefield 2142

I was lucky enough to secure a invitational beta test from EA very early on in the Battlefield 2142’s development. Some might say unlucky enough but I remained confident throughout the beta testing phase that the games complications would be ironed out in due course. EA/Dice have indeed had a rough ride from the Battlefield 2 community throughout due to Battlefield 2’s chequered history, so scepticism regarding Battlefield 2142 was rife with a fair proportion of the community stating Its simply a mod of Battlefield 2. Indeed Battlefield 2142 does share the same engine as Battlefield 2 although changes and optimisations have been made for improved performance and in game effects which I will elaborate on later in this review. Although Battlefield 2142 is a stand alone game and not a mod of Battlefield 2, comparisons will and are inevitably made as both games share the same engine (albeit optimised for Battlefield 2142 in various aspects) although the reader of this article must bear in mind this is NOT Battlefield 2 and most certainly doesn’t play like Battlefield 2.

Gimme game modes! Excluding the blatantly obvious differences between Battlefield 2 and Battlefield 2142 such as the futuristic setting, Battlefield 2142 offers the same Conquest mode familiar with the Battlefield 2 community in which players must secure as many flags as possible, or control more than half the flags on the map to slowly deplete the enemy’s tickets to secure a win. Along with Conquest is now a mode called Titan. Titans are considered the motherships of each team and if your team is successful in destroying the enemy’s Titan, you are granted the win. Destroying the Titans themselves consists of capping ground based silos. Each time a silo is capped a missile is launched at the enemy’s Titan. That same silo will launch missiles intermittently to deplete the enemy Titan’s shield, unless the silo is re-captured by the enemy. Once the enemy Titan’s shield is disabled from the continual barrage of missiles, the teams have a choice of to continue capping silo’s until the Titan is completely destroyed or go for an early kill by boarding the Titan. Players can board the enemy Titan by pod or other means such as flying transport. Once you are within the Titan, your task is to reach the reactor room. Before you can successfully reach the reactor room you must disable FOUR consoles that lower internal force fields one by one, thus allowing you access to the next console respectively. Once all consoles are destroyed the Reactor Room door blows and allows entry to destroy the Reactor. Destroying the reactor can be achieved by weapon fire or explosives to secure a win.

Titan shenanigans

Due to familiarisation with Battlefield 2142’s environments and weapons, Titan mode was hectic during beta with people seemingly wondering around the map, although as time went by you now see concerted efforts by both teams to destroy each others Titans. The mixture of open map combat to close quarter corridor fire fights makes for a varied game play experience that also opens up the realm of tactics considerably such as, do you go for an early kill by boarding the Titan or continue with missile attacks via capturing silos let alone what squads and classes that are best for the job at hand. When located within the enemy Titan you invariably find yourself facing a well dug in defence as a large percentage of the Titan is composed of corridors and chokepoints making for some fierce firefights with many casualties on both sides accordingly.

Overall, Titan mode is refreshingly new and implemented into the Battlefield universe very well, while maintaining that crucial balance issue that is required of any FPS game.

Graphics and the Battlefield 2142 engine

Battlefield 2142 shares the same engine as Battlefield 2 although it has been optimised for better frame rates and eye candy with some other code changes to accommodate the vehicles such as the Battle Walker. As a seasoned veteran of Battlefield 2, I can see a marked increase in performance with Battlefield 2142 in relation to Battlefield 2. Due to PC specifications and the variables involved, this might not be the case for everybody, although I can confidentially predict if you run Battlefield 2 I would say this would perform just as well, if not better on your current rig. You certainly notice the eye candy graphics in action when within the games environment, most notably the temporary vehicle force fields and massive explosions. Buildings and landscape are complex in construction although sensible in design offering you good cover in many situations. The landscape itself does indeed look like a battlefield with craters and half destroyed buildings on fire adding to the expected battlefield atmosphere. The overall tone of the game is implemented very well with weaponry and mechanics suitably detailed and coloured for the games futuristic setting while providing a large selection of maps offering a varied battlefield experience and environmental setting.

Sound

As the year is 2142, you certainly notice the difference in tone with weapon use. The sound effects are considerably more meatier than Battlefield 2 in every aspect. Explosions are the most impressive with a pleasing bassy rumble coupled with the lighting effects added from the game engine itself makes for pleasurable frags. Indeed, explosions of all types are one of the most impressive aspects of the game purely because of the sound coupled with graphics. The clever use of background radio use adds to the futuristic theme of the game while not interfering with the job at hand. Each sound seems to fit the situation perfectly from pod launches from APC’s to reloading your weapons. They seem to have spent a lot of time in the sound effects department in the construction of this game and its certainly noticeable by the quality. The musical score for the game itself lends well to Star Wars in its orchestral mix and is much more pleasing to listen to when connecting to servers or navigating the games options. Many FPS games have failed to deliver within the realms of creating that all important atmosphere to suit the setting. A good example would be firing the primary weapon on a tank only to hear a wimpy boom!. Battlefield 2142 delivers in every respect regarding sound by providing that all important BOOOOOM!.

Weapon handling!

This seems to also be a controversial issue within the Battlefield community. I have always felt Battlefield 2 was influenced by the wrong people within the patching process and a little to much was nerved to accommodate those people who are either just to lazy to learn specific skills or are simply to stupid to play Solitaire let alone Battlefield 2. I know this is a controversial comment but I have been part of this community and have read many posts within this subject with have never felt the weapons to be inaccurate. I can say I have indeed emptied an entire clip into someone only for them to turn around and kill me, although this experience is few and far between and is also present in Battlefield 2. Bullet spread overall seems more concentrated towards the center of your crosshair than Battlefield 2’s and just s Battlefield 2, burst fire or single shot mode often alleviates all issues of accuracy. Because weapon accuracy is seemingly better in Battlefield 2142 I usually experience much less enemy proning unless at distances.

Gameplay feel:

My first impression was the immediacy of mouse movement in comparison to Battlefield 2. Mouse movement seems much more responsive and accurate which is certainly an aspect that I personally thought Battlefield 2 lacked, possibly because I’m an old school Enemy Territory player. It has previously been mentioned that Battlefield 2 didn’t allow the option to disable mouse acceleration so maybe this has been disabled as default? Please do NOT presume that Battlefield 2142 is similar to Battlefield 2 regarding gameplay speed. After the initial familiarisation with weapons and its Titan game mode, you will immediately realise Battlefield 2142 is considerably faster and fierce in gameplay than Battlefield 2, and you generally find yourself in combat situations much more frequently than Battlefield 2. Although gameplay itself is faster, the soldier movement does seem pretty accurate to that of Battlefield 2 although ever so slightly faster in your average run speed although run length is shorter but fixable via an unlock. As expected from a seasoned Battlefield 2 player, vehicle handling initially felt unfamiliar, primarily with the hover tank, but as with any game it is soon mastered and perfected to devastating effect. Flying is very much easier than Battlefield 2, although balance has been maintained with suitable ground support weapons to counteract the airborne menace and certainly doesn’t present the same problems experienced in Battlefield 2.

Badges and Toys!

Battlefield 2142 has a stat system of its own with a large and varied selection of unlocks per soldier. It has been argued a small number of unlocks should come as standard on certain soldiers such as the defibrillator kit on Assault class and universal sprint speed length throughout all classes as opposed to an unlock, which I tend to agree with, but other than that the selections are well chosen and provide for extensive variation in gameplay from the A12 Enforcer Sentry Gun to the IT-33 Optical Camouflage for Recon class soldiers. Unlocks feature heavily in Battlefield 2142 and must be chosen carefully to avoid all those doh! situations in which you say I could have used that!. Upgrades also consist of smaller items such as sniper scope stability upgrades, ammo clip upgrades and of course the controversial stamina recovery charge as well as providing further battlefield team communication methods such as reconnaissance drones. Overall your not stuck for choice although players are advised to choose their unlocks carefully to accommodate their play style and requirements. Badges are awarded as Battlefield 2 although now there is extra incentive to use the knife in combat as you are awarded the enemy’s dog tags for each kill as bragging rights, a very good addition to the game and is most amusing when the enemy is your friend on coms.

Game options

There is everything you would expect within Battlefield 2142’s options as you would see in Battlefield 2’s, although there are a few changes for the better. Most notably is the addition of a buddy system within the join server screen. This option allows you to add your buddys and then you can ascertain exactly which server your friends are playing on without obtaining that annoying IP address or server name (ALL on-line games should have this simple option btw).

Round experience:

The initial onslaught is magnificent as both teams scramble to cap the silos. In one sense you dont want to be the first person on scene as you usually find pods of personnel dropping left right and center to your position itching to take you down although this is why its beneficial to work in squads to prepare for such situations. Indeed the pod drops could be right next to you or if carefully navigated (difficult) on top of you killing you instantly. Sometimes you find yourself in a face off with a tank. I tend to throw EMP grenades (unlockable) while a Recon class soldier moves in with an RDX Demopak (C4 equivalent) although again this is if your team is working AS a team. Once you have capped the silo you find a few vehicles spawning which tend to be different depending on which silo you’ve capped. Once you have secured the area you have a choice on how to move to the next silo. You find a buggy will spawn on all captured silos, these offer a very fast means of transport around the map although weak in armour. Alternatively you can launch yourself from an APC pod and navigate directly to the next silo or possibly land yourself at a clever vantage point to cause disruption and offer covering fire while the rest of your team move in. After a while you find the enemy Titan’s shield is depleted, from this situation you can reach the Titan by air transport or pod. I usually navigate an APC which my team can spawn and use a pod to land on the deck of the enemy Titan.

When within the Titan, you generally find a well dug in enemy who will stop at nothing to take you down. It’s generally a good idea to move in slowly and use your iron sights regularly to spot movement or a prone solider waiting with a support class gun. Corridor fire fights are intense and many people die. One situation I experienced was a stand-off with the enemy located within the Reactor Room and my team outside throwing everything we could at them. I noticed a blurry outline of a solider exciting the Reactor room briefly and thought nothing of it until I was stabbed in the back by a Recon class soldier using active camouflage. I assign a droid (as squad leader) who begins shooting into the Reactor room and a few grenades later we move in for the kill successfully taking down the last few remaining enemy soldiers. We begin shooting the reactor core and when critical we run for the exit to bail.

Overall:

I generally find intense battlefield experiences on Battlefield 2142 much more frequent than Battlefield 2 in the sense there’s numerous transport options and your never far from the battle unless spawning, and even then you can spawn within the very Titan your defending. Overall I think the game although not massively dissimilar to Battlefield 2 regarding game modes and the principles of unlocks and stats, offers a fresh gaming experience in speed and intensity that certainly warrants the space on your hard disk.

Article Resource: http://www.gamersnation.co.uk/index.php?name=Core&file=article&sid=918

Author: Egon Vennik
Keywords: Battlefield,2142,review, 2,Titan,Graphics,Sound,Weapon handling,Badges and Toys,Options,Experience
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How To Play Movie On PSP: 2 Methods Exposed

January 24th, 2009 at 02:13pm Under Uncategorized

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There are 2 ways on how you can get to play movie on PSP. Both options have their own advantage and disadvantages and in all practicality you can use both methods.

Play Movie On PSP : Method #1

The first method requires the use of DVD ripper program. For those that dont know what DVD rippers are; they are programs that extract you existing DVD into your computer hard disk and reformatting those files into smaller manageable files. Other than that you must have these

USB cable to connect your PSP to PC

A big enough memory stick. I usually recommend nothing less than 512MB

DVD converter. You can get free video converter at PSP Video 9. It converts video files such as avi and mpeg into PSP playable file.

Sufficient hard disk in your PC. 1 GB should be ample enough.

These method is on applicable to those that want to play their existing DVD and play movies on PSP.

1. All you have to do is insert your DVD into you DVD drive and run the DVD ripper program Locate the video file you want to rip and hit the extract button. You will then be prompt as to where you want to store your file.

2. Once you got the ripped file, in order for you to play movie on PSP, you must convert the ripped file using the free PSP Video 9 program mentioned earlier. Specify the ripped file and convert / encode the file.

3. Now that you have the file on your computer, all you need to do is transfer the file from your PC to your PSP. This is the critical part of the whole operation. If you dont get this right, you wont be able to play movie on PSP. Create a folder named MPROOT100MNV01 in your PSP. Transfer your PSP movie file into the folder. Now you can enjoy the fruits of your labor.

The second method is much simpler but there is a downside to it. As always nothing is perfect.

Play Movie On PSP : The Easy Method #2

This method can be done by joining the numerous PSP download site available in the internet nowadays. Finding a download site is the easy part. Finding a good site is the tricky bit.

Ultimately this maybe the downfall of the second method, the download speed of the site. You dont want to wait too long for a download. If you have a dial-up connection (56K modem or less) to the internet, I would not recommend this method to you as it is time consuming.

The good thing about downloading from these membership site is that you dont have to do any DVD ripping which is in itself can be time consuming at the very best and downright frustrating if you dont get it right.

You just download and watch the movies. The only thing that will cost you is the lifetime membership charges. Look at it this way, by the time you download a full movie, youll already cover the membership charges and you can download unlimited number of files and have access to s cheat, review and get free PSP tools too.

You can always store your movie files on your PC and download the movie onto your memory stick if you want to watch them.

These are two ways to get to play movie on PSP apart from your usual UMD disc which can sometime blow a hold through your wallet. Either method you choose, it allows you to watch movie on PSP without costing you too much.

Learn how you can get unlimited MP3, Games & Movies within the next 5 minutes.Visit the PSP Download Center Review for free review of PSP Download Center site

Author: Nash Burns
Keywords: play movie on psp, how to play movie on psp, play psp movie, psp movie play, play movie for psp
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